April 1st

Computer system Error Restore – The way to Trobleshoot and fix and Correct Most Laptop or computer Problems

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Microsoft Windows Vista Wallpaper by Brajeshwar

As a software/system engineer, I can't help but compare the process I follow to provide a product vs. the process our legislatures follow. Maybe I just don't get political science. The process I use may seem a little dry, but even cool products like the iPod and cell phone were not produced by a continuous stream of pizza parties and happy hours (or backroom deals).

Intro

Verification and Validation or “V&V” is the process of making sure that a product does what it was asked to do (Verification) and meets its intended purpose (Validation). In other words, verification is “I did what you asked me to do” and validation is “I met your needs”.

In developing software, the process before V&V includes coding (writing the software), compiling (the computer converts your software into a program it can run), and testing (Make sure the program doesn't crash and appears to do what it should). For example, let's write a program that provides health care for every American.

Coding and Compiling

Which of the following two code samples will compile?

Code Sample 1:
for (american=1, american

“Next to the many problems the world faces today, debates about online culture may not seem that pressing,” writes Lanier early on in his missive. He notes that other orders of business, such as global climate and economic concerns, have a much higher priority. “But digital culture and related topics … concern the society we’ll have if we can survive these challenges.”

This perspective is hard to maintain, especially during some harrowing passages about the noosphere, trolls, and the Singularity, terms which aren’t discussed much outside of computer science circles but have massive implications for all of humanity.

The Singularity, as Lanier explains it, is simply the vague idea that at some point, a technology will be developed that is advanced beyond a human’s computational skill. In more radical versions, the Singularity becomes a kind of technological Rapture that includes, “people dying in the flesh and being uploaded into a computer and remaining conscious, or people simply being annihilated in an imperceptible instant before a new super-consciousness takes over the Earth.” One would hope that participation isn’t mandatory; I personally enjoy being human.

While the Singularity is not an imminent reality, the noosphere, a term describing the collective brain formed by those connected via the Internet, has already contributed to the degradation of individuality, according to our author. Lanier also refers to the noosphere as a ‘hive-mind mentality,’ a cognitive interpretation of digital culture with clear Marxist collectivist leanings. Lanier doesn’t find the ideology malevolent, but he provides evidence of its dangers.

When online users are presented with what Lanier calls “transient anonymity” (such as when a new e-mail address – something obtainable in seconds – is the only prerequisite to creating an account that allows a user to spew all the hatred in the multiverse on some poor message board), ornery feelings can snowball into malicious attacks. At least, that’s the most generous explanation for behavior such as the digital taunting of the parents and friends of Mitchell Henderson, a seventh-grader who committed suicide in 2006. The first sentence of the first entry pulled up in a Google search for “Mitchell Henderson” reads: “Mitchell Henderson killed himself over losing an iPod, listening to Morrissey and getting bullied for being an wimpy white kid.” The grammatical error is another backhand, an allusion to the apparently comic misspellings of classmates who were audacious enough to take up Web bandwidth in publishing condolences on a memorial MySpace page. Apparently, the first link, which comes from Encyclopedia Drammatica, a Wikipedia-style catalogue of wide-ranging topics with entries that are marked by parody and satire, was more relevant (at least according to the at times obscure priority hierarchies of Google) than an August 2008 New York Times article on the same subject.

In a chronology of what went wrong in the digital world, Lanier would probably begin with UNIX. UNIX is manipulated by users through a feature called the command line interface; instead of a mouse and cursor, you typed a command that could be understood by UNIX and pressed Enter. UNIX doesn’t care whether a human user hits Enter or if the command comes from another computer program. The computational speed of UNIX, much faster than any human can type, implicitly disparages the sloth-like experience of being human. “As a result, UNIX is based on discrete events that don’t have to happen at a precise moment in time,” writes Lanier. “The human organism, meanwhile, is based on continuous sensory, cognitive, and motor processes that have to be synchronized precisely in time.” People argue that the speed of technology aids human experience. Lanier believes technology’s speed confuses our experience, causing us to conform to what the computer asks of us instead of computers obeying human users, which is ideally how the whole gambit runs.

“People degrade themselves in order to make machines seem smart all the time,” writes Lanier. “Did that search engine really know what you want, or are you just playing along, lowering your standards to make it seem clever?” It’s not that search engines are unhelpful. But digital technologies should be ancillary, Lanier argues; the boast shouldn’t be of “smart” technology but of the people who contribute to the meaningful depth of these technologies, from the website developer down to the casual forum wanderer who posts insightful gardening or pet-care tips.

The essential point here is that technology is dumb. Smart phones are not smart and the World Wide Web is not a large brain. A search engine can index more information in ten seconds than a human can in a lifetime, but it can’t cook a meal. A smart phone with voice recognition can dial a friend without the need to push one button, but it can’t tell you the right words to say. Our willingness to accept the prevailing advertising behind “intelligent” technologies is indicative of what Lanier calls the spiritual failure of digital culture, “redirecting the leap of faith we call ‘hope’ away from people and towards gadgets.”

“It seems ridiculous to have to say this, but … let me affirm that I am not turning against the internet. I love the internet,” Lanier asserts. In many respects, the Internet and technology in general has been a great boon to human experience, and Lanier understands this, even if his comments at time seem unreasonably harsh. For instance, he mentions an online forum for musicians who play the oud, a string instrument from the Middle East. Without the Internet allowing access to the forum, information on the instrument would be very hard to come by, and those who actually play it would be at a total loss unless they lived in the Middle East.

Lanier is trying to remind us of the great responsibility we all have to keep the evolution of technology honest and subservient to the human race instead of the other way around. He waxes poetic about songles, physical objects (within which song files are implanted) that can interact with media players in a local area, or Second Life, a 3D virtual reality world with a social interface that discourages trolling. He even proposes a compelling idea: paying for Internet access by the amount of bits accessed instead of a flat monthly fee. In Lanier’s proposal, you would be paid for the amount of people accessing your information as well.

Lanier’s manifesto lacks direction at points, and the jargon gets even worse than some terms I’ve included here (Bachelardian neotony? Holy crap…) But even if it can’t tell the common person what to change, You Are Not a Gadget gives you a clear idea of what to resist. Lanier even gives a short list of ideas early in the book that can help us remain individuals on the Web, including (ironically?) creating a website for personal expression or posting a video that takes one hundred times longer to create than it takes to view. Unless we actively take a stand to assert our individuality and create a culture of understanding instead of violation, we take the heavy risk of being reduced to fragments of data, with all the global social unrest that invites.

So turn your computer off and go for a walk. Soak up all the little things programs can’t even recognize, much less enjoy. Maybe even read You Are Not A Gadget, which is very lively company. And when you turn your computer back on (as you must, because that world wants – and deserves, let’s not forget – your attention too), think about it differently.

___
Steve Brachmann is a freelance writer and actor from Buffalo, NY. Has had work published for Dissolver Magazine, Image Icon Entertainment, Northeastern’s Times New Roman and The Buffalo News. His personal blog can be found at http://scubasteve519.livejournal.com/.

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March 17th

Pc Error Restore – The way to Troubleshoot and Sort out Most Personal computer Troubles

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Microsoft Windows Vista Wallpaper by Brajeshwar

IntelliTrace – What we collect

When introducing a new feature like IntelliTrace you’re bound to get a lot of incorrect information floating around about exactly what the feature is and how it works. In particular with IntelliTrace I see lots of confusion about exactly what data is collected by IntelliTrace while running. While I’ve mentioned what data IntelliTrace collects on and off in various blog posts I figured that it might be smart to get all the info codified into one blog post.


What IntelliTrace doesn’t collect


When customers first hear about IntelliTrace what is usually conjured to mind is the ability to step backward though their code, checking to see what happened previously with all the full features and information of normal live debugging. It would be wonderful if we could fully deliver on that vision with IntelliTrace but the restrictions of both keeping program execution time overhead and log file size down while still providing useful information prevent that. If your vision of IntelliTrace was collecting the whole world of data and being able to step back though it then the section below might be a bit of a disappointment. But we feel that the choices made really have given the best balance between speed and size of use and collection of valuable data for just about all users.


What IntelliTrace does collect


So now that we’ve set the expectation that IntelliTrace is not going to be collecting all the data that you have access to in the live debugger then what exactly is it collecting? Well the answer to that depends on if we are collecting data at an IntelliTrace event, at a debug stopping event or if we are collecting data at a method entry or exit in calls mode. While the details of what was collected are different in each case we do collect some data in common regardless of the mode. In particular we always collect system information when first starting collection, module load and unload and thread starting and ending events. With the module and the thread events we are able to keep the modules and threads debugger windows correctly updated when you are moving back into your program’s execution.


Another place that we always collect data at regardless of what mode we are running in is at debugger stopping points such as break points. At these point we will collect all basic data types (and all basic data types one level off of objects) that are examined or evaluated in the debugger. This is very handy when you examine a value, take a step forward and see that the value is changed but didn’t make a note of the previous value. Since you examined it (causing IntelliTrace to collect the data on that stopping point) just take a step back in time to see the variable at its previous value. In the example below I’ve taken a few steps forward in the debugger, notice the step events in the flat list on the right, then I’ve jumped back in time to one of the previous debugger steps. In the locals window you can see the variables that were collected at that point. Those will also show up correctly when hovering over those items for datatips or pinnable datatips.



Data Collection at IntelliTrace events


When you hit an IntelliTrace event during your program’s execution you will collect data that has been specifically configured to be captured there. Inside the collectionplan.xml file IntelliTrace events can specify either the collection of basic local variables via DataQuery elements or provide classes that inherit IProgrammableDataQuery to perform more complex data retrieval. The upshot of this is that at IntelliTrace events we only collect a small amount of data that is custom tuned to be relevant to the specific event being examined. If you move back in time to an IntelliTrace event you will most likely just see the [IntelliTrace data has not been collected] message when mousing over any local variables.


This highly guided data collection is intended to keep the overhead when running in just events mode as low as possible. By default IntelliTrace is always running in this mode for managed application so even minor degradations in performance can have a really big effect. It’s important to know that while unsupported officially you can create your own custom IntelliTrace events for richer debugging on your own applications. And for these events you can use the same DataQuery / IProgrammableDataQuery system to collect just the data known to be most important to you at all these points.


Below I’ve shown an example of IntelliTrace being set back to an event in which an Environment Variable was accessed. In this case the event has been configured to collect data on the name of the variable being access which appears both in the event and in the event item in the autos window.



Data Collection in calls mode


When you have a little performance overhead to spare and want to collect much deeper IntelliTrace data you can jump into the options pages and turn on calls mode. In this mode in addition to data collection at IntelliTrace events data is also collected at function entry and exit points. At function entry points we will collect all basic types and basic types one level off of objects for all the parameters that are passed into the function. Also we’ll apply the same principle for the return values of the function. By capturing parameters and return values you can often treat the actual function as a black box and at the lowest cost in terms of collection you can tell what function is spitting out bad data that’s leading to a crash or other error.


Pictured below is IntelliTrace stopped and moved back from a breakpoint to a function enter point. In the autos window you can see that all the primitive data type off of the GizmoManager object that was passed in as a parameter have been collected and are available to view.



~Ian Huff

My software has been calculating in linear space for over a decade now (this is the Nuke Compositor currenlty produced by The Foundry but at the time it was used by Digital Domain for Titanic). You can see some pages I wrote on the effect here: http://mysite.verizon.net/~spitzak/conversion/composite.html . See here for the overall paper: http://mysite.verizon.net/~spitzak/conversion/index.html and a Siggraph paper on the conversion of such images here: http://mysite.verizon.net/~spitzak/conversion/sketches_0265.pdf , in fact a lot more work went into figuring out how to get such linear images to show on the screen on hardware of that era than on the obvious need to do the math in linear. Initial work on this was done for Apollo 13 as the problems with gamma were quite obvious when scaling images of small bright objects against the black of space.

For typical photographs the effect is not very visible in scaling, as the gamma curve is very close to a straight line for two close points and thus the result is not very much different. Only widely separated points (ie very high contrast images with sharp edges) will show a visible difference. This probably means you are trying to scale line art, there are screenshots in the html pages showing the results of this. Far worse errors can be found in lighting calculations and in filtering operations such as blur. At the time even the most expensive professional 3D renderers were doing lighting completely wrong, but things have gotten better now that they can use floating point intermediate images.

One big annoyance is that you better do the math in floating point. Even 16 bits is insufficient for linear light levels as the black points will be too far apart and visible (the space is wasted on many many more white levels than you ever would need). A logarithmic system is needed, and on modern hardware you might as well use IEEE floating point, or the ILM “half” standard for 16-bit floating point.

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March 10th

In the event you Put up with Slow Pc Performance Be warned of The method that you Repair It

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365- Day 45 All MAC Makeup!  (EXPLORED!) by * Pichu *

Crash was a great movie.  Seriously, though I found some of the plot annoying, it followed around a few (think 9?) interconnected plots of people who all have to deal with racism.  If you have ever read “The Five People You Meet In Heaven,” you will know what I mean when I say interconnected.  Crash detailed all the racism in the world.

Sometimes the movie plot went a little over the top.  Actually it often went a little over the top.  Only black people ride the bus, that's why they make the windows so big, so that you can look in.  And then they get on the bus, and its only black people.  The one non-racist cop freaks out and shoots the black guy.  Everyone has some blame and some redeeming qualities in this circle of plotlines and racism.  The movie was good, just a little too underconnected and just too, WE SEE RACISM.  I get it, black people ride the bus.  But no one else does?  AT ALL?  It's more than a little farfetched. 

Did it deserve to win the Oscar?  No.  Not in any other year.  However, in a year with terrible movies like Brokeback Mountain, there really was nothing else to nominate.  Crash was good, just not that good.  Though, in a year when the Oscar winning song was “Its Hard Out Here For a Pimp,” perhaps the “racism” was the winning factor.  Though, don't get me wrong, unlike “Its Hard Out Here For a Pimp” or Brokeback Mountain, Crash had some redeeming qualities.

That being said, the message of the movie sometimes got bogged down in a circuitous plot line.  The message was there right below the surface and the makers tried to do good by bringing out through various means but they failed.  The plot line had some holes in it, which totally ruined the overall idea of the movie.

The cinematography was fairly good, the quality of picture was decent but sometimes, the camera angles seemed strained trying to fit in the whole story.  The movie kept my interest with the camera angles and the lighting was at least decent, unlike some other movies.  Technically, (and I mean the actual physical shots,) the movie was very impressive, even if the plot fell apart in some places.

It is a good movie though and therefore totally worth seeing. So, if you have a chance to see it, take the chance.  Should you have a hard time seeing it, its only an 4 on a scale of 5 stars.  If you have a chance, it is a movie with a message.  If you cannot find the time, its ok… you can miss this one.

The movie's now available on Video and all should see it.  It is just an interesting movie and while its not good for the whole family, those that are old enough should try and see it. You should try to buy this movie, you shouldn't be disappointed, its one that will really make you think.

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March 9th

Tips to Buy the Greatest Registry Fix Software For the Machine

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mac's option by AraiGodai

Terminator Salvation (PC) is set two years before the movie, and while there are some of the actors from the film, Christian Bale is missing in action. Instead of Bale's likeness in the game there is a dark hared character that is supposed to be John, whom you play as in the game.

Terminator Salvation the game was originally released on May 19th on Xbox 360, PS3 and PC to coincide with the release of the film. I picked up my copy at Best Buy for $49.99. I attempted to install the game and got the following message on my monitor:

“An error (-5006:0×80070002) has occurred while running the setup. Please make sure you have finished any previous setup and closed other applications. If the error still occurs, please contact your vendor: Evolved Games.”

I did some research on line and found that hundreds of people were getting this error, but only when installing Terminator Salvation on PC. Apparently the Xbox360 and PS3 versions were just fine.

I contacted Evolved Games and was told they were looking into the problem. The next day they recalled Terminator Salvation (PC) stating there had been a manufacturing error in transferring the game to a PC installable version.

Evolved Games, the makers of Terminator Salvation (PC) claimed on their site that they would replace the defective games in a few days. I finally got my game on June 15th. It installed, and I was finally able to play. I should not have wasted my time or money.

Terminator Salvation (PC) has you (as John Connor) fighting the same three types of enemies in every skirmish, and you use the same flank and cover moves. There is no spontaneity to Terminator Salvation (PC) at all. Each of the three enemy types is susceptible to certain types of explosions. You feel as if you can play the game in your sleep.

The environments you play in are great, and they seem to be a lot more diverse than the game itself. One gets the feeling that Terminator Salvation (PC) was rushed into production about a half an hour before the movie was released.

In between shooting up (or blowing up) the three enemies, you are being transported on the back of a truck where you man a weapon with apparently unlimited ammunition. This is repetitive and not fun at all.

Terminator Salvation (PC) is a completely repetitive game. You have no secret weapons or stashes to find, you just keep going through the same motions. Save your money and just go see the movie.

March 3rd

in what way to Fix iexplorer Exe Application Error as well as Prevent it in destiny

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Green Mac by peterbox

 

Bad Behavior has blocked 2 access attempts in the last 7 days.